What is the BeagleBone capable of doing?
At over 1.5 billion Dhrystone operations per second and vector floating point arithmetic operations, the BeagleBone is capable of not just interfacing to all of your robotics motor drivers, location or pressure sensors and 2D or 3D cameras, but also running OpenCV, OpenNI and other image collection and analysis software to recognize the objects around your robot and the gestures you might make to control it. Through HDMI, VGA or LCD expansion boards, it is capable of decoding and displaying mutliple video formats utilizing a completely open source software stack and synchronizing playback over Ethernet or USB with other BeagleBoards to create massive video walls. If what you are into is building 3D printers, then the BeagleBone has the extensive PWM capabilities, the on-chip Ethernet and the 3D rendering and manipulation capabilities all help you eliminate both your underpowered microcontroller-based controller board as well as that PC from your basement.
What are the detailed hardware specifications?
Keep coming back! These will be updated soon. Some additional details are in the latest BeagleBoard.org flyer.
Board size: 3.4" x 2.1"
Shipped with 4GB microSD card with the Angstrom Distribution with node.js and Cloud9 IDE
Single cable development environment with built-in FTDI-based serial/JTAG and on-board hub to give the same cable simultaneous access to a USB device port on the target processor
Industry standard 3.3V I/Os on the expansion headers with easy-to-use 0.1" spacing
On-chip Ethernet, not off of USB
Easier to clone thanks to larger pitch on BGA devices (0.8mm vs. 0.4mm), no package-on-package memories, standard DDR2 vs. LPDDR, integrated USB PHYs and more.